"From The Stone Age To the Star Age"
Welcome to “The M.A.G Core” - The Heart of Mad God Games!

Unleash Your Imagination


“The M.A.G Core” is a tabletop game, but it's also so much more. It's a gateway to endless possibilities, limited only by your creativity. Whether you’re a tabletop war gamer, skirmish gamer, Role Playing Gamer , or simply someone who craves adventure, “The M.A.G Core” is your ticket to a new world of gaming.

Your Game, Your Way

With “The M.A.G Core” modular system, you have the power to shape your tabletop game exactly as you envision it. Say goodbye to limitations, and hello to a universe of possibilities.

Dive into a wide range of miniature agnostic gaming experiences. Whether you prefer the strategic depth of a Tabletop War Game, the intensity of Skirmishes & Duels, the immersive storytelling of Role-Playing Games, thrilling Aerial & Space Dogfights, the epic scale of Fleet Engagements, or the gritty realism of Tank Battles – “The M.A.G Core” has it all. Mix and match these game types in any combination to create your own unique gaming experience with a universal rule set. The possibilities are limitless, and the choice is yours.

Customise your game with modules for Magic, Experience, Environmental elements, AI and many more. But we don’t want to spoil the surprise just yet.

Create your very own Characters, Units, Vehicles, Monsters! And more!

“The M.A.G Core” lets you explore different timelines and settings, from the medieval & fantasy to the modern & sci-fi and anything in between or side to side!. Whether you prefer to wield swords and sorcery or futuristic technology, “The M.A.G Core” adapts to your preferences.

The M.A.G Core is highly versatile and allows you to play with any miniatures you want at any scale wether it be 15mm all the way to 1:1!….., and any amount of players including solo and co op.

Worried about the core rules and its modules becoming boring over time as there are only so many modules?, well worry not as the ever growing future lore based expansions will have you covered. Each one of these future expansions for our games will be unique with there own new modules and special rules which you can combine back with “The MAG Core” book, if you feel the need to expand.

“The MAG Core” system is designed to seamlessly integrate a wide range of supplements, whether they be expansions, new books, or additional content. These supplements are crafted to introduce specific object rules and characters to the game, enriching the gaming experience with diverse elements. Whether you're seeking to add legendary artifacts, unique creatures, or iconic characters to your world, these supplements provide the tools to tailor your game to your liking, creating vibrant and immersive stories within the MAG Core framework.


“Most people out there don’t just play one game, they play at least a couple different ones, a war game, a skirmish game and an rpg are fairly common, and I have always thought wouldn’t it be awesome if I could take my character from the RPG and have them lead a unit , or eventually an army or even an empire in war game for example. Just the thematic and story telling potential of following this character from their beginnings and not having to re write and try to recreate them in a different game to only have them be back to the basics, this just feels immersion breaking. But now this is exactly the kind of thing you can do.” - Nicholas Aiton

“You can start at any point in any game, is your character a pit fighter who won his freedom and who thanks to his prowess been offered a position in the royal guards, and after having foiled some attempts on the emperor’s life grown to a noble title and now leading an army on the emperor’s behalf, to then only a few years later after the public’s disapproval of the emperor and your battlefield prowess and command leads you to being elected the new emperor.

Or maybe

You started out your days flying star fighter escort for a small shipping company and after an encounter with some pirates on the outer trade lanes you discover a much larger fleet who is paying the pirates to raid shipping lanes as a distraction, and is making its way towards your home world. The shipping company captain makes the choice to stay and delay the enemy fleet while you escape to warn your home world of the impending invasion, then you join the fighter defence crews that are hastily assembled. This leads you to fly many battles against the enemy fleet over the course of the war that develops and threw your skills as a pilot and squad leader on the ground after a few crash landings and special ops missions, you end up captaining a bigger ship and eventually become a admiral leading the fleet in the last ditch attempt to end this Stellar Conflict.

What stories will you tell ?

All of these things and so many more are possible in our game, and you can do this Solo or with friends. From one night stand alone games to massive year long campaigns or adventures.

With our points and character development systems you can take your character from your solo games and join your friends games, even if you haven’t played with them before or even if they are playing a different style of game within the M.A.G Core System, you can easily and seamlessly bring your character into these games. Natural character development that occurs over the course of campaigns and stories in sole can come straight over to multi player as everything in the game has Points Costs & Points Credits.”

“Points Credits are something special that we’ll talk more about soon.” - Nicholas
In Final Stages of Development
Published on the 9th of December 2023
©Mad God Games 2023
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